Class StiStatesManager

Hierarchy

  • StiStatesManager

Index

Methods

clear

  • clear(): void
  • Returns void

clearState

  • clearState(stateName: string): void
  • Parameters

    • stateName: string

    Returns void

isExist

  • isExist(stateName: string, obj: any): boolean
  • Parameters

    • stateName: string
    • obj: any

    Returns boolean

pop

  • pop(stateName: string, obj: any, property: string): any
  • Parameters

    • stateName: string
    • obj: any
    • property: string

    Returns any

popBool

  • popBool(stateName: string, obj: any, property: string): boolean
  • Parameters

    • stateName: string
    • obj: any
    • property: string

    Returns boolean

popDecimal

  • popDecimal(stateName: string, obj: any, property: string): number
  • Parameters

    • stateName: string
    • obj: any
    • property: string

    Returns number

popDouble

  • popDouble(stateName: string, obj: any, property: string): number
  • Parameters

    • stateName: string
    • obj: any
    • property: string

    Returns number

popFloat

  • popFloat(stateName: string, obj: any, property: string): number
  • Parameters

    • stateName: string
    • obj: any
    • property: string

    Returns number

popInt

  • popInt(stateName: string, obj: any, property: string): number
  • Parameters

    • stateName: string
    • obj: any
    • property: string

    Returns number

popInt64

  • popInt64(stateName: string, obj: any, property: string): number
  • Parameters

    • stateName: string
    • obj: any
    • property: string

    Returns number

popRange

  • popRange(stateName: string, obj: any, property: string): Range
  • Parameters

    • stateName: string
    • obj: any
    • property: string

    Returns Range

push

  • push(stateName: string, obj: any, property: string, value: any): void
  • Parameters

    • stateName: string
    • obj: any
    • property: string
    • value: any

    Returns void

pushBool

  • pushBool(stateName: string, obj: any, property: string, value: boolean): void
  • Parameters

    • stateName: string
    • obj: any
    • property: string
    • value: boolean

    Returns void

pushDecimal

  • pushDecimal(stateName: string, obj: any, property: string, value: number): void
  • Parameters

    • stateName: string
    • obj: any
    • property: string
    • value: number

    Returns void

pushDouble

  • pushDouble(stateName: string, obj: any, property: string, value: number): void
  • Parameters

    • stateName: string
    • obj: any
    • property: string
    • value: number

    Returns void

pushFloat

  • pushFloat(stateName: string, obj: any, property: string, value: number): void
  • Parameters

    • stateName: string
    • obj: any
    • property: string
    • value: number

    Returns void

pushInt

  • pushInt(stateName: string, obj: any, property: string, value: number): void
  • Parameters

    • stateName: string
    • obj: any
    • property: string
    • value: number

    Returns void

pushInt64

  • pushInt64(stateName: string, obj: any, property: string, value: number): void
  • Parameters

    • stateName: string
    • obj: any
    • property: string
    • value: number

    Returns void

pushRange

  • pushRange(stateName: string, obj: any, property: string, value: Range): void
  • Parameters

    • stateName: string
    • obj: any
    • property: string
    • value: Range

    Returns void

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