Methods
clearState
- clearState(stateName: string): void
isExist
- isExist(stateName: string, obj: any): boolean
-
Parameters
-
stateName: string
-
obj: any
Returns boolean
pop
- pop(stateName: string, obj: any, property: string): any
-
Parameters
-
stateName: string
-
obj: any
-
property: string
Returns any
popBool
- popBool(stateName: string, obj: any, property: string): boolean
-
Parameters
-
stateName: string
-
obj: any
-
property: string
Returns boolean
popDecimal
- popDecimal(stateName: string, obj: any, property: string): number
-
Parameters
-
stateName: string
-
obj: any
-
property: string
Returns number
popDouble
- popDouble(stateName: string, obj: any, property: string): number
-
Parameters
-
stateName: string
-
obj: any
-
property: string
Returns number
popFloat
- popFloat(stateName: string, obj: any, property: string): number
-
Parameters
-
stateName: string
-
obj: any
-
property: string
Returns number
popInt
- popInt(stateName: string, obj: any, property: string): number
-
Parameters
-
stateName: string
-
obj: any
-
property: string
Returns number
popInt64
- popInt64(stateName: string, obj: any, property: string): number
-
Parameters
-
stateName: string
-
obj: any
-
property: string
Returns number
popRange
- popRange(stateName: string, obj: any, property: string): Range
-
Parameters
-
stateName: string
-
obj: any
-
property: string
push
- push(stateName: string, obj: any, property: string, value: any): void
-
Parameters
-
stateName: string
-
obj: any
-
property: string
-
value: any
Returns void
pushBool
- pushBool(stateName: string, obj: any, property: string, value: boolean): void
-
Parameters
-
stateName: string
-
obj: any
-
property: string
-
value: boolean
Returns void
pushDecimal
- pushDecimal(stateName: string, obj: any, property: string, value: number): void
-
Parameters
-
stateName: string
-
obj: any
-
property: string
-
value: number
Returns void
pushDouble
- pushDouble(stateName: string, obj: any, property: string, value: number): void
-
Parameters
-
stateName: string
-
obj: any
-
property: string
-
value: number
Returns void
pushFloat
- pushFloat(stateName: string, obj: any, property: string, value: number): void
-
Parameters
-
stateName: string
-
obj: any
-
property: string
-
value: number
Returns void
pushInt
- pushInt(stateName: string, obj: any, property: string, value: number): void
-
Parameters
-
stateName: string
-
obj: any
-
property: string
-
value: number
Returns void
pushInt64
- pushInt64(stateName: string, obj: any, property: string, value: number): void
-
Parameters
-
stateName: string
-
obj: any
-
property: string
-
value: number
Returns void
pushRange
- pushRange(stateName: string, obj: any, property: string, value: Range): void
-
Parameters
-
stateName: string
-
obj: any
-
property: string
-
Returns void